class CCitadel_ Modifier_ ChainLightning : public CCitadel_ Modifier_ BaseBulletPreRollProc
{
uint8 pad_ 01F8[112];
public:
GameTime_ t m_ flNextProcTime;
};class CCitadel_ Modifier_ ChainLightning : public CCitadel_ Modifier_ BaseBulletPreRollProc
{
uint8 pad_ 01F8[112];
public:
GameTime_ t m_ flNextProcTime;
};