class CCitadel_ Modifier_ BlastPush : public CCitadelModifier
{
public:
Vector m_ vPush;
float32 m_ flPushVelocity;
float32 m_ flMaxPushVelocity;
float32 m_ flMaxPushVelocitySqr;
};class CCitadel_ Modifier_ BlastPush : public CCitadelModifier
{
public:
Vector m_ vPush;
float32 m_ flPushVelocity;
float32 m_ flMaxPushVelocity;
float32 m_ flMaxPushVelocitySqr;
};