class CCitadel_ Modifier_ AirLift_ ExplodeAura : public CCitadelModifierAura
{
public:
float32 m_ flStartRadius;
float32 m_ flEndRadius;
float32 m_ flSpreadDuration;
};class CCitadel_ Modifier_ AirLift_ ExplodeAura : public CCitadelModifierAura
{
public:
float32 m_ flStartRadius;
float32 m_ flEndRadius;
float32 m_ flSpreadDuration;
};