class CCitadel_ Modifier_ APRounds : public CCitadel_ Modifier_ BaseBulletPreRollProc
{
public:
ShotID_ t m_ nLastProcShotID;
};class CCitadel_ Modifier_ APRounds : public CCitadel_ Modifier_ BaseBulletPreRollProc
{
public:
ShotID_ t m_ nLastProcShotID;
};