// MNetworkVarNames = int m_nSeasonal2025Level
// MNetworkVarNames = float m_flSeasonal2025LevelFrac
// MNetworkVarNames = GameTime_t m_flNextShotTime
// MNetworkVarNames = int m_nShotsRemaining
class CCitadel_CosmeticItem_Snowball : public CCitadel_Item
{
uint8 pad_0FD8[560];
public:
// MNetworkEnable
int32 m_nSeasonal2025Level;
// MNetworkEnable
float32 m_flSeasonal2025LevelFrac;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerExclusive
GameTime_t m_flNextShotTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerExclusive
int32 m_nShotsRemaining;
};