// MNetworkVarNames = int m_nSeasonal2025Level
// MNetworkVarNames = float m_flSeasonal2025LevelFrac
// MNetworkVarNames = GameTime_t m_flNextShotTime
// MNetworkVarNames = int m_nShotsRemaining
class CCitadel_CosmeticItem_Snowball : public CCitadel_Item
{
    uint8 pad_0FD8[560];
public:
    // MNetworkEnable
    int32 m_nSeasonal2025Level;
    // MNetworkEnable
    float32 m_flSeasonal2025LevelFrac;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerExclusive
    GameTime_t m_flNextShotTime;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerExclusive
    int32 m_nShotsRemaining;
};