class CCitadel_Bounce_PadVData : public CEntitySubclassVDataBase
{
public:
// MPropertyStartGroup = Visuals
CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>> m_sModelName;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_IdleParticle;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_BounceParticle;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_DestroyParticle;
// MPropertyStartGroup = Sounds
CSoundEventName m_strCasterBounceSound;
CSoundEventName m_strOtherHeroBounceSound;
CSoundEventName m_strBarrelBounceSound;
CSoundEventName m_strExpiredSound;
};
KV3 Class Defaults
{
_class = "CCitadel_Bounce_PadVData"
m_sModelName = resource_name:""
m_IdleParticle = resource_name:""
m_BounceParticle = resource_name:""
m_DestroyParticle = resource_name:""
m_strCasterBounceSound = soundevent:""
m_strOtherHeroBounceSound = soundevent:""
m_strBarrelBounceSound = soundevent:""
m_strExpiredSound = soundevent:""
}