class CCitadel_ ArmorUpgrade_ SpellShield : public CCitadel_ Item
{
public:
GameTime_ t fl_ mSpellShieldBreakTime;
private:
uint8 pad_ 0FDC[112];
};class CCitadel_ ArmorUpgrade_ SpellShield : public CCitadel_ Item
{
public:
GameTime_ t fl_ mSpellShieldBreakTime;
private:
uint8 pad_ 0FDC[112];
};