// MNetworkVarNames = bool m_ bHoldingBall
class CCitadel_ Ability_ WreckingBall : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[112];
public:
// MNetworkEnable
bool m_ bHoldingBall;
};// MNetworkVarNames = bool m_ bHoldingBall
class CCitadel_ Ability_ WreckingBall : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[112];
public:
// MNetworkEnable
bool m_ bHoldingBall;
};