// MNetworkVarNames = uint8 m_ nSlamTravelType
// MNetworkVarNames = float m_ flDistanceToTravel
// MNetworkVarNames = bool m_ bHoldingAbilityButton
class CCitadel_ Ability_ PunkGoat_ Ult : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[20];
public:
// MNetworkEnable
uint8 m_ nSlamTravelType;
// MNetworkEnable
float32 m_ flDistanceToTravel;
// MNetworkEnable
bool m_ bHoldingAbilityButton;
private:
uint8 pad_ 0FF5[1456];
};