// MNetworkVarNames = float m_flMaxStacksBonusDamage
class CCitadel_Ability_Priest_StackingDefense : public C_CitadelBaseAbility
{
    uint8 pad_0FD8[4];
public:
    // MNetworkEnable
    float32 m_flMaxStacksBonusDamage;
private:
    uint8 pad_0FE0[336];
};