class CCitadel_ Ability_ Priest_ SilenceBomb : public C_ CitadelBaseAbility
{
public:
VectorWS m_ vLaunchPosition;
QAngle m_ qLaunchAngle;
private:
uint8 pad_ 0FF0[224];
};class CCitadel_ Ability_ Priest_ SilenceBomb : public C_ CitadelBaseAbility
{
public:
VectorWS m_ vLaunchPosition;
QAngle m_ qLaunchAngle;
private:
uint8 pad_ 0FF0[224];
};