class CCitadel_ Ability_ Priest_ AntiSpiritVest : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[112];
public:
GameTime_ t m_ tBuffRechargeTime;
};class CCitadel_ Ability_ Priest_ AntiSpiritVest : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[112];
public:
GameTime_ t m_ tBuffRechargeTime;
};