class CCitadel_ Ability_ Necro_ HauntingSpirits : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[336];
public:
ParticleIndex_ t m_ nCastParticleIndex;
};class CCitadel_ Ability_ Necro_ HauntingSpirits : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[336];
public:
ParticleIndex_ t m_ nCastParticleIndex;
};