class CCitadel_ Ability_ Magician_ MagicBolt : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[8];
public:
CUtlVector<CHandle<C_ CitadelProjectile>> m_ vecDeployedProjectiles;
int32 m_ iCurrentRedirects;
private:
uint8 pad_ 0FFC[1232];
};