// MNetworkVarNames = GameTime_t m_tDrainLifeStopTime
// MNetworkVarNames = GameTime_t m_tSlowStartTime
// MNetworkVarNames = GameTime_t m_tSlowStopTime
class CCitadel_Ability_LifeDrain : public C_CitadelBaseAbility
{
public:
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
    GameTime_t m_tDrainLifeStopTime;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerExclusive
    GameTime_t m_tSlowStartTime;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerExclusive
    GameTime_t m_tSlowStopTime;
private:
    uint8 pad_0FE4[224];
};