// MNetworkVarNames = GameTime_ t m_ flPostCastHoldEndTime
class CCitadel_ Ability_ HealthSwap : public C_ CitadelBaseAbility
{
public:
ParticleIndex_ t m_ nFXIndex;
private:
uint8 pad_ 0FDC[788];
public:
// MNetworkEnable
GameTime_ t m_ flPostCastHoldEndTime;
private:
uint8 pad_ 12F4[112];
};