// MNetworkVarNames = QAngle m_anglesCharging
// MNetworkVarNames = GameTime_t m_flChargeStartTime
class CAbility_Mirage_Tornado : public C_CitadelBaseAbility
{
    uint8 pad_0FD8[784];
public:
    // MNetworkEnable
    QAngle m_anglesCharging;
    // MNetworkEnable
    // MNetworkChangeCallback = OnMirageTornadoStateChanged
    GameTime_t m_flChargeStartTime;
};