enum class CNmTargetWarpNode_ _ TargetUpdateRule_ t : uint8
{
None = 0,
// MPropertyFriendlyName = Recalculate Warped Root Motion
Recalculate = 1,
// MPropertyFriendlyName = Offset Warped Root Motion
Offset = 2,
// MPropertyFriendlyName = Recalculate Or Offset Warped Root Motion
// MPropertyDescription = Will offset the warped root motion if we are pass warp events
RecalculateOrOffset = 3,
};