class CNmRootMotionData
{
public:
    CUtlVector<CTransform> m_transforms;
    int32 m_nNumFrames;
    float32 m_flAverageLinearVelocity;
    float32 m_flAverageAngularVelocityRadians;
    CTransform m_totalDelta;
};

KV3 Class Defaults

{
    m_transforms = [  ]
    m_nNumFrames = 0
    m_flAverageLinearVelocity = 0.0
    m_flAverageAngularVelocityRadians = 0.0
    m_totalDelta = 
    [
        0.0, 0.0, 0.0, 0.0,
        0.0, 0.0, 0.0, 0.0,
    ]
}