class CNmRootMotionData
{
public:
CUtlVector<CTransform> m_ transforms;
int32 m_ nNumFrames;
float32 m_ flAverageLinearVelocity;
float32 m_ flAverageAngularVelocityRadians;
CTransform m_ totalDelta;
};KV3 Class Defaults
{
m_ transforms = [ ]
m_ nNumFrames = 0
m_ flAverageLinearVelocity = 0.0
m_ flAverageAngularVelocityRadians = 0.0
m_ totalDelta =
[
0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0,
]
}