class CNmChainLookatTask : public CNmPoseTask
{
public:
int32 m_ nChainEndBoneIdx;
int32 m_ nNumBonesInChain;
Vector m_ chainForwardDir;
float32 m_ flBlendWeight;
float32 m_ flHorizontalAngleLimitDegrees;
float32 m_ flVerticalAngleLimitDegrees;
Vector m_ lookatTarget;
bool m_ bIsTargetInWorldSpace;
bool m_ bIsRunningFromDeserializedData;
float32 m_ flHorizontalAngleDegrees;
float32 m_ flVerticalAngleDegrees;
};