class CNmChainLookatNode__CDefinition : public CNmPassthroughNode__CDefinition
{
public:
    CGlobalSymbol m_chainEndBoneID;
    int16 m_nLookatTargetNodeIdx;
    int16 m_nEnabledNodeIdx;
    float32 m_flBlendTimeSeconds;
    uint8 m_nChainLength;
    bool m_bIsTargetInWorldSpace;
    Vector m_chainForwardDir;
};

KV3 Class Defaults

{
    _class = "CNmChainLookatNode::CDefinition"
    m_nNodeIdx = -1
    m_nChildNodeIdx = -1
    m_chainEndBoneID = ""
    m_nLookatTargetNodeIdx = -1
    m_nEnabledNodeIdx = -1
    m_flBlendTimeSeconds = 0.0
    m_nChainLength = 2
    m_bIsTargetInWorldSpace = false
    m_chainForwardDir = [ 1.0, 0.0, 0.0 ]
}