class CNmChainLookatNode__CDefinition : public CNmPassthroughNode__CDefinition
{
public:
CGlobalSymbol m_chainEndBoneID;
int16 m_nLookatTargetNodeIdx;
int16 m_nEnabledNodeIdx;
float32 m_flBlendTimeSeconds;
uint8 m_nChainLength;
bool m_bIsTargetInWorldSpace;
Vector m_chainForwardDir;
};
KV3 Class Defaults
{
_class = "CNmChainLookatNode::CDefinition"
m_nNodeIdx = -1
m_nChildNodeIdx = -1
m_chainEndBoneID = ""
m_nLookatTargetNodeIdx = -1
m_nEnabledNodeIdx = -1
m_flBlendTimeSeconds = 0.0
m_nChainLength = 2
m_bIsTargetInWorldSpace = false
m_chainForwardDir = [ 1.0, 0.0, 0.0 ]
}