enum class StateActionBehavior : uint32
{
STATETAGBEHAVIOR_ ACTIVE_ WHILE_ CURRENT = 0,
STATETAGBEHAVIOR_ FIRE_ ON_ ENTER = 1,
STATETAGBEHAVIOR_ FIRE_ ON_ EXIT = 2,
STATETAGBEHAVIOR_ FIRE_ ON_ ENTER_ AND_ EXIT = 3,
STATETAGBEHAVIOR_ ACTIVE_ WHILE_ FULLY_ BLENDED = 4,
};