enum class StateActionBehavior : uint32
{
    STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0,
    STATETAGBEHAVIOR_FIRE_ON_ENTER = 1,
    STATETAGBEHAVIOR_FIRE_ON_EXIT = 2,
    STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 3,
    STATETAGBEHAVIOR_ACTIVE_WHILE_FULLY_BLENDED = 4,
};