class StanceInfo_ t
{
public:
Vector m_ vPosition;
float32 m_ flDirection;
};KV3 Class Defaults
{
m_ vPosition = [ 0.0, 0.0, 0.0 ]
m_ flDirection = 0.0
}class StanceInfo_ t
{
public:
Vector m_ vPosition;
float32 m_ flDirection;
};{
m_ vPosition = [ 0.0, 0.0, 0.0 ]
m_ flDirection = 0.0
}