enum class IKChannelMode : uint32
{
// MPropertyFriendlyName = Two Bone
TwoBone = 0,
// MPropertyFriendlyName = Two Bone + Translate
TwoBone_ Translate = 1,
// MPropertyFriendlyName = One Bone
OneBone = 2,
// MPropertyFriendlyName = One Bone + Translate
OneBone_ Translate = 3,
};