enum class IKChannelMode : uint32
{
    // MPropertyFriendlyName = Two Bone
    TwoBone = 0,
    // MPropertyFriendlyName = Two Bone + Translate
    TwoBone_Translate = 1,
    // MPropertyFriendlyName = One Bone
    OneBone = 2,
    // MPropertyFriendlyName = One Bone + Translate
    OneBone_Translate = 3,
};