enum class FootstepLandedFootSoundType_ t : uint32
{
FOOTSOUND_ Left = 0,
FOOTSOUND_ Right = 1,
FOOTSOUND_ UseOverrideSound = 2,
};enum class FootstepLandedFootSoundType_ t : uint32
{
FOOTSOUND_ Left = 0,
FOOTSOUND_ Right = 1,
FOOTSOUND_ UseOverrideSound = 2,
};