enum class FootstepJumpPhase_ t : uint8
{
Unknown = 0,
NotJumping = 1, // (1 << 0)
Jumping = 2, // (1 << 1)
Landing = 4, // (1 << 2)
};enum class FootstepJumpPhase_ t : uint8
{
Unknown = 0,
NotJumping = 1, // (1 << 0)
Jumping = 2, // (1 << 1)
Landing = 4, // (1 << 2)
};