class FootPinningPoseOpFixedData_ t
{
public:
CUtlVector<FootFixedData_ t> m_ footInfo;
float32 m_ flBlendTime;
float32 m_ flLockBreakDistance;
float32 m_ flMaxLegTwist;
int32 m_ nHipBoneIndex;
bool m_ bApplyLegTwistLimits;
bool m_ bApplyFootRotationLimits;
};KV3 Class Defaults
{
m_ footInfo = [ ]
m_ flBlendTime = 0.0
m_ flLockBreakDistance = 0.0
m_ flMaxLegTwist = 25.0
m_ nHipBoneIndex = -1
m_ bApplyLegTwistLimits = false
m_ bApplyFootRotationLimits = false
}