enum class FacingMode : uint8
{
// MPropertyFriendlyName = None
FacingMode_ Invalid = 0,
// MPropertyFriendlyName = Manual Direction
FacingMode_ Manual = 1,
// MPropertyFriendlyName = Path
FacingMode_ Path = 2,
// MPropertyFriendlyName = Look Target
FacingMode_ LookTarget = 3,
// MPropertyFriendlyName = Manual Position
FacingMode_ ManualPosition = 4,
};