enum class FacingMode : uint8
{
    // MPropertyFriendlyName = None
    FacingMode_Invalid = 0,
    // MPropertyFriendlyName = Manual Direction
    FacingMode_Manual = 1,
    // MPropertyFriendlyName = Path
    FacingMode_Path = 2,
    // MPropertyFriendlyName = Look Target
    FacingMode_LookTarget = 3,
    // MPropertyFriendlyName = Manual Position
    FacingMode_ManualPosition = 4,
};