enum class EDemoBoneSelectionMode : uint32
{
// MPropertyFriendlyName = Capture All Bones
CaptureAllBones = 0,
// MPropertyFriendlyName = Capture Selected Bones
CaptureSelectedBones = 1,
};enum class EDemoBoneSelectionMode : uint32
{
// MPropertyFriendlyName = Capture All Bones
CaptureAllBones = 0,
// MPropertyFriendlyName = Capture Selected Bones
CaptureSelectedBones = 1,
};