class CCachedPose
{
void* _ _ vftable;
public:
CUtlVector<CTransform> m_ transforms;
CUtlVector<float32> m_ morphWeights;
HSequence m_ hSequence;
float32 m_ flCycle;
};KV3 Class Defaults
{
_ class = "CCachedPose"
m_ transforms = [ ]
m_ morphWeights = [ ]
m_ hSequence = -1
m_ flCycle = 0.0
}