class CAnimScriptManager
{
    void* __vftable;
    uint8 pad_0008[8];
public:
    CUtlVector<ScriptInfo_t> m_scriptInfo;
private:
    uint8 pad_0028[376];
};

KV3 Class Defaults

{
    _class = "CAnimScriptManager"
    m_scriptInfo = [  ]
}