enum class BinaryNodeTiming : uint32
{
// MPropertyFriendlyName = Use Child1
UseChild1 = 0,
// MPropertyFriendlyName = Use Child2
UseChild2 = 1,
// MPropertyFriendlyName = Synchronize Children
SyncChildren = 2,
};enum class BinaryNodeTiming : uint32
{
// MPropertyFriendlyName = Use Child1
UseChild1 = 0,
// MPropertyFriendlyName = Use Child2
UseChild2 = 1,
// MPropertyFriendlyName = Synchronize Children
SyncChildren = 2,
};