enum class AnimParamButton_t : uint32
{
    // MPropertyFriendlyName = None
    ANIMPARAM_BUTTON_NONE = 0,
    // MPropertyFriendlyName = Dpad Up
    ANIMPARAM_BUTTON_DPAD_UP = 1,
    // MPropertyFriendlyName = Dpad Right
    ANIMPARAM_BUTTON_DPAD_RIGHT = 2,
    // MPropertyFriendlyName = Dpad Down
    ANIMPARAM_BUTTON_DPAD_DOWN = 3,
    // MPropertyFriendlyName = Dpad Left
    ANIMPARAM_BUTTON_DPAD_LEFT = 4,
    // MPropertyFriendlyName = A
    ANIMPARAM_BUTTON_A = 5,
    // MPropertyFriendlyName = B
    ANIMPARAM_BUTTON_B = 6,
    // MPropertyFriendlyName = X
    ANIMPARAM_BUTTON_X = 7,
    // MPropertyFriendlyName = Y
    ANIMPARAM_BUTTON_Y = 8,
    // MPropertyFriendlyName = Left Shoulder
    ANIMPARAM_BUTTON_LEFT_SHOULDER = 9,
    // MPropertyFriendlyName = Right Shoulder
    ANIMPARAM_BUTTON_RIGHT_SHOULDER = 10,
    // MPropertyFriendlyName = Left Trigger
    ANIMPARAM_BUTTON_LTRIGGER = 11,
    // MPropertyFriendlyName = Right Trigger
    ANIMPARAM_BUTTON_RTRIGGER = 12,
};