enum class AnimParamButton_t : uint32
{
// MPropertyFriendlyName = None
ANIMPARAM_BUTTON_NONE = 0,
// MPropertyFriendlyName = Dpad Up
ANIMPARAM_BUTTON_DPAD_UP = 1,
// MPropertyFriendlyName = Dpad Right
ANIMPARAM_BUTTON_DPAD_RIGHT = 2,
// MPropertyFriendlyName = Dpad Down
ANIMPARAM_BUTTON_DPAD_DOWN = 3,
// MPropertyFriendlyName = Dpad Left
ANIMPARAM_BUTTON_DPAD_LEFT = 4,
// MPropertyFriendlyName = A
ANIMPARAM_BUTTON_A = 5,
// MPropertyFriendlyName = B
ANIMPARAM_BUTTON_B = 6,
// MPropertyFriendlyName = X
ANIMPARAM_BUTTON_X = 7,
// MPropertyFriendlyName = Y
ANIMPARAM_BUTTON_Y = 8,
// MPropertyFriendlyName = Left Shoulder
ANIMPARAM_BUTTON_LEFT_SHOULDER = 9,
// MPropertyFriendlyName = Right Shoulder
ANIMPARAM_BUTTON_RIGHT_SHOULDER = 10,
// MPropertyFriendlyName = Left Trigger
ANIMPARAM_BUTTON_LTRIGGER = 11,
// MPropertyFriendlyName = Right Trigger
ANIMPARAM_BUTTON_RTRIGGER = 12,
};