enum class AnimNodeNetworkMode : uint32
{
// MPropertyFriendlyName = Server Authoritative
ServerAuthoritative = 0,
// MPropertyFriendlyName = Client Simulate
ClientSimulate = 1,
};enum class AnimNodeNetworkMode : uint32
{
// MPropertyFriendlyName = Server Authoritative
ServerAuthoritative = 0,
// MPropertyFriendlyName = Client Simulate
ClientSimulate = 1,
};