// MPropertyArrayElementNameKey = m_sName
class MoodAnimation_t
{
public:
    // MPropertyDescription = Name of the animation
    CModelAnimNameWithDeltas m_sName;
    // MPropertyDescription = Weight of the animation, higher numbers get picked more
    float32 m_flWeight;
};

KV3 Class Defaults

{
    m_sName = ""
    m_flWeight = 1.0
}