class CAnimLocalHierarchy
{
public:
    CBufferString m_sBone;
    CBufferString m_sNewParent;
    int32 m_nStartFrame;
    int32 m_nPeakFrame;
    int32 m_nTailFrame;
    int32 m_nEndFrame;
};

KV3 Class Defaults

{
    m_sBone = ""
    m_sNewParent = ""
    m_nStartFrame = 0
    m_nPeakFrame = 0
    m_nTailFrame = 0
    m_nEndFrame = 0
}