class CAnimLocalHierarchy
{
public:
CBufferString m_ sBone;
CBufferString m_ sNewParent;
int32 m_ nStartFrame;
int32 m_ nPeakFrame;
int32 m_ nTailFrame;
int32 m_ nEndFrame;
};KV3 Class Defaults
{
m_ sBone = ""
m_ sNewParent = ""
m_ nStartFrame = 0
m_ nPeakFrame = 0
m_ nTailFrame = 0
m_ nEndFrame = 0
}