class CAnimData
{
    void* __vftable;
    uint8 pad_0008[8];
public:
    CBufferString m_name;
    CUtlVector<CAnimDesc> m_animArray;
    CUtlVector<CAnimDecoder> m_decoderArray;
    int32 m_nMaxUniqueFrameIndex;
    CUtlVector<CAnimFrameSegment> m_segmentArray;
};

KV3 Class Defaults

{
    m_name = ""
    m_animArray = [  ]
    m_decoderArray = [  ]
    m_nMaxUniqueFrameIndex = 0
    m_segmentArray = [  ]
}