enum class AnimationProcessingType_ t : uint32
{
ANIMATION_ PROCESSING_ SERVER_ SIMULATION = 0,
ANIMATION_ PROCESSING_ CLIENT_ SIMULATION = 1,
ANIMATION_ PROCESSING_ CLIENT_ PREDICTION = 2,
ANIMATION_ PROCESSING_ CLIENT_ INTERPOLATION = 3,
ANIMATION_ PROCESSING_ CLIENT_ RENDER = 4,
ANIMATION_ PROCESSING_ MAX = 5,
};