enum class AnimationProcessingType_t : uint32
{
    ANIMATION_PROCESSING_SERVER_SIMULATION = 0,
    ANIMATION_PROCESSING_CLIENT_SIMULATION = 1,
    ANIMATION_PROCESSING_CLIENT_PREDICTION = 2,
    ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 3,
    ANIMATION_PROCESSING_CLIENT_RENDER = 4,
    ANIMATION_PROCESSING_MAX = 5,
};